Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Mar 12, 2006, 07:40 PM // 19:40   #1
Pre-Searing Cadet
 
Join Date: Mar 2006
Guild: A Man A Plan An Active Guild
Profession: W/
Advertisement

Disable Ads
Unhappy I need a build for a Boon Prot for Heroe's Acent

Umm I've been searching the forums for a while now for a Boon Prot Monk build but when I actually find one they get into an argument on how it got nerfed and which skill is better and so on........So I decided to ask myself and see what I get, so can somebody tell me a good Boon Prot Monk build for HA?

p.s. yes I've been trying the seach button.
ericktejada is offline   Reply With Quote
Old Mar 13, 2006, 12:22 AM // 00:22   #2
Desert Nomad
 
Byron's Avatar
 
Join Date: Feb 2006
Location: USA: liberating you since 1918.
Default

Monking aint my specialty, but I'll give you what i got.

Mo/Me is necessary anymore. Mo/W is bad for energy management, i'm afraid.

Divine favor: 12+4
Prot spells : 10+1
Rest in inspiriation magic

healer boon-prot:
[restore conditions{e}][reversal of fortune][guardian][remove hex][channeling][divine boon][res signet]

----
Divine favor: 11+4
Prot spells : 10+1
Rest in inspiriation magic

true boon-prot:
[reversal of fortune][guardian][prot spirit][contemplation of purity][mantra of recall{e}][drain enchantment][divine boon][res signet]

The whole mantra of recall/drain enchantment method is pretty advanced, and I wouldn't suggest it until your confident with your healing skill. Channeling is much simpler, if less strategic.

If you need pointers on how to play these builds, let me know...

Last edited by Byron; Mar 13, 2006 at 02:11 AM // 02:11..
Byron is offline   Reply With Quote
Old Mar 13, 2006, 12:24 AM // 00:24   #3
Banned
 
fiery's Avatar
 
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
Default

The regular pre-made Boon prot on PVP build is pretty good, cept change to mesmer secondary cause offering of the blood is a killer now.
fiery is offline   Reply With Quote
Old Mar 14, 2006, 05:38 AM // 05:38   #4
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

The pre-made template is boon-heal last time I checked.

For boon prot basicaly go Mo/Me with divine boon, reversal, guardian, draw, mend ailment, prot spirit, mantra of recall, cop ect. you'll probably have to vary that quite a bit depending on your team, such as if you have a martyr/purge monk you probably wouldnt need to bring draw conditions..

Make sure you have some form of energy managment(mantra of recall), since all your protection spells will cause you to loose 2 energy, and divine boon takes off 1 pip of energy regen(1 per 3 seconds or 20 energy a minute).

This is basicaly a pretty generic boonprot skillset. I'll leave you to figure out items and such :P
Zui is offline   Reply With Quote
Old Mar 14, 2006, 07:06 AM // 07:06   #5
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

-.- I'll let you off easy because the search is disabled at the moment, but here's a good boon prot build:

Boon Prot

Monk/Mesmer
Level: 20

Divine Favor: 16 (12+4)
Protection Prayers: 10 (9+1)
Inspiration Magic: 9

Reversal of Fortune (Protection Prayers)
Guardian (Protection Prayers)
Mend Condition (Protection Prayers)
Contemplation of Purity (Divine Favor)
Signet of Devotion (Divine Favor)
Energy Drain [Elite] (Inspiration Magic)
Drain Enchantment (Inspiration Magic)
Divine Boon (Divine Favor)

It varies on what specific skills you need, but that's the general gist of it.
wheel is offline   Reply With Quote
Old Mar 16, 2006, 04:39 AM // 04:39   #6
Pre-Searing Cadet
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by wheel
-.- I'll let you off easy because the search is disabled at the moment, but here's a good boon prot build:

Boon Prot

Monk/Mesmer
Level: 20

Divine Favor: 16 (12+4)
Protection Prayers: 10 (9+1)
Inspiration Magic: 9

Reversal of Fortune (Protection Prayers)
Guardian (Protection Prayers)
Mend Condition (Protection Prayers)
Contemplation of Purity (Divine Favor)
Signet of Devotion (Divine Favor)
Energy Drain [Elite] (Inspiration Magic)
Drain Enchantment (Inspiration Magic)
Divine Boon (Divine Favor)

It varies on what specific skills you need, but that's the general gist of it.
yea,i agree with u that rgy drain is better than MoR
dannylck is offline   Reply With Quote
Old Mar 16, 2006, 04:20 PM // 16:20   #7
Frost Gate Guardian
 
Join Date: May 2005
Default

Quote:
Originally Posted by dannylck
yea,i agree with u that rgy drain is better than MoR
I also prefer Insp Hex over Drain Ench. Both are good, tho.
For HA, Channeling also works if you can get into a group of enemies and kite a little...
DarkAynjil is offline   Reply With Quote
Old Mar 16, 2006, 05:19 PM // 17:19   #8
Wilds Pathfinder
 
The Real Roy Keane's Avatar
 
Join Date: Jan 2006
Location: Dublin, Ireland
Default

To be honest, I don't feel there's any need for Divine Boon in HA, since you have two healers alongside the prot. Divine Boon is more suited to a two Monk backline in GvG, to provide a reasonable amount of healing along with protection.
The Real Roy Keane is offline   Reply With Quote
Old Mar 16, 2006, 05:33 PM // 17:33   #9
dgb
Jungle Guide
 
Join Date: Sep 2005
Profession: Mo/Me
Default

He wants a boon-prot build - It's kind of hard to make one without Divine Boon
dgb is offline   Reply With Quote
Old Mar 16, 2006, 06:43 PM // 18:43   #10
Jungle Guide
 
Join Date: May 2005
Default

just incase you didnt know, just about all standard 3 monk groups do NOT use boon-prots in HA
boon-prot is more a one monk 4v4 team and gvg
audioaxes is offline   Reply With Quote
Old Mar 17, 2006, 06:01 PM // 18:01   #11
Desert Nomad
 
Byron's Avatar
 
Join Date: Feb 2006
Location: USA: liberating you since 1918.
Default

Quote:
Originally Posted by The Real Roy Keane
To be honest, I don't feel there's any need for Divine Boon in HA, since you have two healers alongside the prot. Divine Boon is more suited to a two Monk backline in GvG, to provide a reasonable amount of healing along with protection.
Yeah, in HA, Active prot>boon-prot. Energy is key..

As for E-drain over MoR, I still favor MoR due to the CoP factor. Yes, its nice that e-drain also steal energy from opposing healers, and if used properly, it could e-deny an opposing boon-prot. But that's advanced, heady stuff. CoP + Boon + MoR = 200+ health and 20+ energy. That does wonders sometimes.

Inspired hex over drain enchantment for similar reasons(I know in my original I posted drain enchant). A monk, typically, doesn't have time to tab-check the enemy party for enchantments, and then worry about getting in range to drain them. Maybe drain works for Sb/infuse, buts that's a different thread..
Byron is offline   Reply With Quote
Old Apr 27, 2006, 04:42 AM // 04:42   #12
Pre-Searing Cadet
 
Join Date: Dec 2005
Location: Athens, GA
Guild: Oni
Default

quick n00b question:

Which is more important for a boon/prot monk in 8 man PvP: extra armor or extra energy? Just wondering 'cause I'm not sure which set of droks armor (tattoo vs. censor's) to use.

Last edited by The Badplus; Apr 27, 2006 at 04:57 AM // 04:57..
The Badplus is offline   Reply With Quote
Old Apr 27, 2006, 05:04 AM // 05:04   #13
Jungle Guide
 
art_'s Avatar
 
Join Date: Dec 2005
Default

I use censors chest + pants, and ascetics tats on the rest.
art_ is offline   Reply With Quote
Old Apr 27, 2006, 07:12 PM // 19:12   #14
Forge Runner
 
Join Date: Jul 2005
Default

unless you are making group (and even if you make one) i suggest you to play normal prot or healer , you will find more change to join in a team
lishi is offline   Reply With Quote
Old May 02, 2006, 10:00 AM // 10:00   #15
Elite Guru
 
yesitsrob's Avatar
 
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
Default

Boon Prots aren't really the norm in HA since you are pretty much forced to take the likes of healing seed, and spellbreaker, for the sake of protecting your ghost. Therefore you really need to use the healing line...

And channeling is pretty decent energy management in HA since there's not really such a thing as good positioning there. It's largely about giant group hugs trying to kill ghosts to get altars

The builds are significantly worse than a booner to play, but HA monks are there to serve a purpose really, and that's keeping your ghost alive and helping him cap, which they do reasonably well. In the regular 1v1 maps they really do suck. And you'll at times wish you were running a booner... when doing gvg practice runs it's incredible how much easier it is to win the 1v1 matches without altars with a good boon monk build since you can actually stay in safe positions away from a 1,000 warriors and still have energy management
yesitsrob is offline   Reply With Quote
Old May 09, 2006, 03:01 PM // 15:01   #16
Pre-Searing Cadet
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by Byron
...

true boon-prot:
[reversal of fortune][guardian][prot spirit][contemplation of purity][mantra of recall{e}][drain enchantment][divine boon][res signet]

...
A monk rezzing is a monk not healing, the use of Res Sig means you are not healing people that are dying for 3 seconds. This could lead to 2 more dying in the itme that you try to recover 1.

Personally I only carry a rezz on a monk that is not essential to the life of players, i.e. bonders. In this case I carry a hard rezz such as Resurrect due to the ability to stand there for extended durations and still maintain the bonds without worrying too much. The hard rezz in many cases will make or break you in a long battle.

My boon prot build is:

Inspiration: 10
Prot: 12
DF: 14

Reversal Of Fortune
Guardian
Protective Spirit
Signet Of Devotion
Mend Condition
Remove Hex
Energy Drain [Elite]
Divine Boon

The energy drain gives you a 50/50 offense defense stance. By draining an opponent that is hurting your party you make it so they have one less or more spells to cast. You also are getting back a net total of 11 energy per drain and that allows casting of two more spells. Reversal is spammed pretty heavily with guardian and prot spirit being reserved for instances where they are specifically needed. The signet is there to assist with energy management. I would highly suggest something besides a boon prot in todays metagame. The RC active prot and SB/Infuser are much more solid builds and dont forget the Martyr monks also.
r-22 is offline   Reply With Quote
Old May 09, 2006, 06:21 PM // 18:21   #17
Krytan Explorer
 
Sample Attack's Avatar
 
Join Date: Jul 2005
Location: California
Guild: Lordz of War
Profession: R/E
Default

My Boon Prot
Divie - 14 ( 10 + 1 + 3 )
Prot - 12 ( 11 + 1 )
Inspiration - 10

Reversal Of Fortune
Guardian
Protective Spirit
Mend Ailgment
COP
Inspired Hex
Energy Drain [Elite]
Divine Boon
Sample Attack is offline   Reply With Quote
Old May 11, 2006, 02:25 PM // 14:25   #18
Pre-Searing Cadet
 
Join Date: May 2006
Guild: Thai Alliance
Profession: Mo/Me
Default

.. can i have boon prot that don't have Prophecies skill or it important to have Prophecies skill
Foon is offline   Reply With Quote
Old May 11, 2006, 03:47 PM // 15:47   #19
Lion's Arch Merchant
 
Join Date: Aug 2005
Default

http://gw.gamewikis.org/wiki/Skills_by_Campaign

Well, it looks like Channeling and CoP are both Prophecies only. Edrain and Drain Enchant aren't though. The lack of CoP is going to hurt though.
NightOwl is offline   Reply With Quote
Old May 14, 2006, 08:50 PM // 20:50   #20
Banned
 
Join Date: Apr 2006
Guild: So Easy A Hero Can Do It[PvP]
Default

well basic boon prot is from my guildies they all can play monk and are aqll r6+

Boon Prot

Monk/Mesmer
Level: 20

Divine Favor: 16 (12+4)
Protection Prayers: 10 (9+1)
Inspiration Magic: 9

Mantra Of Recall {e}
Guardian
Prot Spirit
Reversal Of Fortune
Inspired Hex
Mend Condition
Divine Boon
Contemplation Of Purity

for my build i sub out guardian and use Signet Of Devotion for energy management
eleet is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:25 PM // 23:25.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("